September 22, 2016

GURPS Day Summary Sept 16 - Sept 22, 2016

Thursday is GURPSDay. We're entering the last week or so of the Dungeon Fantasy Kickstarter. It fully funded during Day 16, about four days ago, and is still going strong. It looks to be pushing to anywhere from $135,000-165,000, but that's not the full story, because ANY GURPS purchases count towards the stretch goals. One of those that has already funded is a second adventure ("Dungeon 2").

Below you can find the blog activity from the last seven days. I'm posting from Nakhon Ratchisma, Thailand today, aided once again my my lovely and talented wife.

Over the last week there have been 36 GURPS-related posts from our list of 63 blogs that have popped up on the radar screen as of Friday about 9am in Thailand, which is 9pm in Minnesota. 



Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you're interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line.



September 19, 2016

Note: Thursday Sept 23 GURPSDay - one ping only

This thursday, Sept 23, there will be only a single GURPSDay pull, done likely around 9pm CST. If in the past you've timed your posts to get picked up in the late pull I usually do around 10-11pm CST, that won't happen. Also, running the script in the morning will also not occur. 

Just a fair warning - GURPSDay will happen, just a bit more sparse than usual. Next week we're back to normal.

dhc

September 15, 2016

GURPS Day Summary Sept 9 - Sept 15, 2016

Thursday is GURPSDay. We're a week and about $90,000 into the GURPS Dungeon Fantasy Kickstarter. At this point, it would appear that it will fund sometime next week, and Kicktraq suggests a final tally of $120-150K.

Below you can find the blog activity from the last seven days.

Over the last week there have been 55 GURPS-related posts from our list of 63 blogs that have popped up on the radar screen as of 230pm CST, which is a good start. I know there's another blog out there, too - I'll add that one in later..


In the first week of the kickstarter, we're hitting a pace of just shy of $90 per pledge, and this has held steady. SJG has found a way to guarantee European shipping at $30 per order (or thereabouts - go read +Phil Reed's precise wording for details), and so with 15 days to go, we need perhaps 100 more backers to get where we're going. Don't make them wait - the higher the funding of this project, the more they're convinced GURPS has life in it. Also, if you're new to GURPS, the "I want it all" level of $250 now contains over $500 of product. 

They've also started a "character backstory" contest on the SJG forums, and promised a set of pregenerated characters for the game. 

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you're interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line.



September 12, 2016

Aeon Campaign S3E9 - It's a girl!

Dramatis Personae
  • The Commander (Doug) - telekinetic super-soldier with a really angry dog (Yukio). The dog is a powerful ally (250-300 points) and very intelligent and very, very aggressive.
  • The Rat Queen (Emily) - brick with super-perception; made of actual rats
  • Zephyr (Merlin) - Real name Murui; Shaolin Kung Fu expert and super-speedster.
  • Eamon Finnegan (Kyle) - smooth talking gravity-master; Ultimate Fighting Lawyer, to borrow a phrase.
  • Ezekiel (Christian) - Techno Master, Genius, Esper, Super Archer.
  • Marionette (Ani) - Abilities run to boosting of others, and manipulation of animated objects. The Commander's third cousin.
Waking Up is Hard to Do

We ended unconscious, in true heroic cliffhanger fashion. We wake with massive headaches and terrible pain. Like the worst hangover ever and waking up to a rock concert. Plus: fusion-powered chainsaw? Problematic.

The building and the rest seem structurally sound, but the closer in you get to the center of the blast, even the dirt started to look unhealthy. I mean, endangered dirt. The grass is literally greener on the other side of the fence.

The folks that were KO'd but close to the explosion of weirdiation are dead. Our civilians we extracted to the third base dugout are also sick but alive.

One of the zombies that has been squished but not killed keeps wheezing out Eamon's name. He quickly destroys evidence . . . I mean, puts the thing out of its misery.

September 9, 2016

Dragon Heresy and Gaming Ballistic (LLC!) update

A bit of bullet-point news, because I have a review of Dungeon Fantasy 19 I want to write.

Gaming Ballistic is now Gaming Ballistic, LLC

Anticipating a real product with real sales, and not wanting to lose my house, ever, over a game, I have stood up a company for the purpose of selling the Dragon Heresy RPG, running the Kickstarter, and other commercial transactions. I've got an Employee ID number and everything. And a Linkedin posting that had all of my contacts thinking I quit my day job.

This is a big step for me, though the company isn't terribly important to anyone else until it starts selling something.

Look and Feel

The Gaming Ballistic blog will be undergoing some major changes. 

For one thing, I'm getting a new look, and a new template. It will be responsive, which should help those on mobile devices. It will also be migrating to its own domain, which I secured a while ago.

The masthead and look will be refined, as well. I'm working with a friend and colleague, and we've already got at least one thing set up - two versions of the new masthead.

Here's one of them:



There's a 3d6 version as well. 

I have plans for both 3d6 and 2d20 versions and how to use them. 

September 8, 2016

GURPS Day Summary Sept 2 - Sept 8, 2016

Thursday is GURPSDay. We're a week and about 69,000 into the GURPS Dungeon Fantasy Kickstarter . Below you can find the blog activity from the last seven days.

Over the last week there have been 53 GURPS-related posts from our list of 63 blogs that have popped up on the radar screen today.


In the first week of the kickstarter, we're hitting a pace of just shy of $90 per pledge. SJG has found a way to guarantee European shipping at $30 per order (or thereabouts - go read +Phil Reed's precise wording for details), and so with 22 days to go, we need perhaps 10-15 backers per day to get where we're going. Don't make them wait - the higher the funding of this project, the more they're convinced GURPS has life in it.

We also saw the release of Dungeon Fantasy 19: Incantation Magic, by +Christopher R. Rice and +Antoni Ten Monr√≥s. It's the long-awaited (by them, and if you're into Vancian-flavored magic, by many more) book introducing an alternate magic system to Dungeon Fantasy. It's based on Ritual Path Magic, but nearly every jot and tiddle was either worked over or looked over to ensure it plays fast and simple, like the rest of the DF line.

It's a VERY good day to GURPS. (and happy 50th birthday, Trek!)

Not every blog posts about GURPS every week, but some are ridiculously prolific! The list is randomized, so different bloggers will be highlighted at the top of the post each week.

As always, if you're interested in having your blog consolidated here, navigate over to The Instructions Page and drop me a line.



September 7, 2016

Dungeon Fantasy Boxed Set: The Word of Kromm

With all the excitement about he DF Boxed Set, and even with my interview, there's a lot of information +Sean Punch has put out there in the DF threat of the SJG Forums.

I've collected it here into one post. Hopefully it'll help someone.


What is the DF Boxed Set

What This Is: A standalone roleplaying game, Powered by GURPS – a game created using GURPS as a toolkit. To create it, I had to rewrite big chunks of the GURPS Basic Set, GURPS Dungeon Fantasy (mostly the first three volumes), and – have no fear – GURPS Magic. I also had to write more original material than I realized back in January . . . Whether you're a GURPS fan, a player of other RPGs, or a total newbie to gaming, there's something in the box for you.

What This Is Not: An "update" or a "repackaging" of anything. This is not "all the GURPS Dungeon Fantasy supplements and related Pyramid issues in one place for existing GURPS fans." That would intimidate the living crud out of newbies, who we hope will buy the game! In fact, you don't have to know what a "gurps" is to use this. (Depending on how many house rules you use, you might even be better off if you don't!)

More on this in upcoming weeks . . . I'm still writing the Designer's Notes articles.

Dungeon Fantasy Boxed Set: Interview with Line Editor Sean Punch

The Firing Squad welcomes Sean Punch

I had the opportunity to sit down once again with GURPS Line Editor Sean Punch for a 90-minute interview concerning the GURPS Dungeon Fantasy Boxed Set.

The Kickstarter is ongoing - and to back the Kickstarter is to vote for more physically printed GURPS products.

The interview is fairly clear, though Sean and I both talk fast, and there will be some interruptions in the flow.

This is the first Firing Squad video in over a year . . . sorry for making you wait so long!

If you don't have time for the full 90-minute show (but you should make time for it, because Sean's an engaging speaker and I mostly just shut up and listen), at least listen to this seven minute long pitch about the DF boxed set, and what's in it for you, and why it matters to the future of GURPS.

Seven Minute Summary


And for those with more time on your hands, here's the full video:


Full 90-minute Interview

As always, as soon as I can make it happen, there will be an MP3 file and a transcript available.

Hey, and why not? Here's the first interview I ever did, and also my first with Sean.


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